Monday, 28 July 2014
What can be best described as a video game fairy tale, Child of Light is almost like stepping into one of those beautiful short stories we used to read as kids, complete with fantastical watercolours.
The story follows Aurora, the daughter of a widowed Duke who one night wakens from her sleep in an alternate universe called Lemuria, which has had its moon, sun and stars stolen by the Dark Queen. Aurora's first inkling upon waking up is to return home, but in order to do this she must defeat the Dark Queen and return Lemuria's stolen celestial belongings.
Thursday, 24 July 2014
Guacamelee is easily one of the more entertaining platformers right now, blending Latin tropes with a side-scrolling Metroid-vania experience (and some downright silliness). Tales From Space: Mutant Blobs Attack takes older B-movie tropes and throws the concept into an action/puzzle hybrid. One part Katamari Damacy, one part side-scroller, one part puzzle and a whole lot of chuckling. You start off absorbing random pieces of small garbage on the floor of a college dorm and work your way up to absorbing buildings by the game end – and honestly, who doesn't chuckle at the thought of absorbing an entire city block just by rolling over it?
Wednesday, 23 July 2014
|Everquest had its own stories, but the|
best were those created while
playing with friends.
This has continued to the current day, but all of these have been pre-written stories laden with scripted events, dialog trees, and the like. There's a fairly fixed path laid out before the player with only so many options available to them as to how they can progress, which is a natural outcome of having a game that goes for a passive form of storytelling in the same vein as film or literature. It's been the staple of how narratives unfold in games for decades now, but things have slowly started to change as online multiplayer has cemented itself in the medium. New types of stories are starting to unfold in games, often events that developers never expected for their creations. It's happening as players make their own stories organically by naturally making their way through a game. While still in its infancy, the trend is picking up steam, and making for some very interesting experiences.
Monday, 21 July 2014
Contrast is a Canadian-developed indie game that stars Dawn, the imaginary friend of Didi. Didi lives with her mother in the 1920's. A precocious little child, Didi guides you along in a world of shadows. Where Dawn seems to exist in the "real" world and can shift in and out of the shadows, the majority of the game's characters exist only in the shadow world. The story is about Didi and her family and it's hard not to tell you more about that without giving away too much.
Saturday, 12 July 2014
Unless you've been sleeping for the last fifteen years or so, it should be a point of common knowledge that Bungie makes some really excellent shooters. They did it with the Marathon series, they did it again with the Halo series, and they're looking to make the hat trick with Destiny. Bungie faithful have been following the project closely and with their public beta test coming up, it's shaping up very impressively.
|Bards are arguably one of the most stylish jobs in|
Final Fantasy XIV.
I remember it being a very simple thing, back when my friends and I played Street Fighter II in the arcades during the early 90s. Get into a mirror match with someone and inevitably one of you would be stuck with a color scheme on your character that you probably didn't like. This used to happen to me with Ryu all the time. I was a traditionalist with him and many of the other SFII characters at the time, and much preferred their original colors, as opposed to the alternatives, and couldn't help but cringe when I didn't get them.
Thursday, 10 July 2014
I still remember playing the original Wolfenstein on my piece of junk computer that had 4 megabytes of RAM and 33 MHZ of power. What a time to be a kid!
Throughout the years, Wolfenstein has made appearances on the original Xbox, Xbox 360 and finally makes it way to the PlayStation 4! There haven't been many big name titles released in the new year for the PS4, so it was a great feeling to wipe off the thick layer of dust from my console that has accumulated over the past several months.