Wednesday, 16 April 2014

Review: Yaiba: Ninja Gaiden Z (PC)

Ninjas and zombies seems like a natural fit but Yaibu: Ninja Gaiden Z squanders what could have been a choice opportunity to whirl together a rollicking zombie action game like 2012's Lollipop Chainsaw did.

Instead what's delivered is a rote action game (but really, really hard) with enough offensive imagery and characters to fill a spit bucket on a porn set, that is both woefully repetitive and uninteresting.

Friday, 11 April 2014

Review: Plants vs. Zombies: Garden Warfare (Xbox One)

In 2009, a tower defense game came out that had plants defending their gardens from zombies, a ridiculous premise that worked surprisingly well. The overhead or side view works well in this kind of tower defence game, so there were those who were skeptical when PopCap Games announced that they would be releasing a third-person shooter game based on the franchise. Skeptics, relax.

While this isn't anywhere in the league of a Call of Duty or something similar in size, if you just want to have some sit-down fun this game is exactly what the botanist ordered. There are various modes and while the graphics won't blow the lid off of your Xbox One, they are quite decent and clearly charming at the same time.

Thursday, 10 April 2014

Review: Donkey Kong Country: Tropical Freeze (Wii U)


The Donkey Kong Country franchise has produced some of the best platforming titles in the Nintendo catalogue and the latest is no different. Compared to the venerable Mario games, Donkey Kong Country has always aimed to be more difficult and the designers have certainly done an excellent job of achieving that goal this time. Tropical Freeze will test your reflexes and muscle memory to a level approaching Super Meat Boy or even, wait for it, Battletoads.

Tuesday, 8 April 2014

Review: Bandfuse: Rock Legends (PS3)

Music, suffice it to say, has always been a big part of my life. Long time readers know that my gold standard for a game's soundtrack is one that I would want to throw into the CD player in my car and drive down the road with it. Back in junior high school, I took up the guitar, since I didn't necessarily want to be in band and I did want to learn at least some instrument. I've kept up with it off and on over the years, picked up a couple guitars along the way, and learned to pick out a few songs here and there. When the big rhythm game fever hit with Guitar Hero, I knew that it might have some small application with actual guitar work, but more along the lines of finger speed and timing.

Monday, 31 March 2014

Review: SteamWorld Dig (PS4, PS Vita)

steamworld dig
The big push in indie gaming over the last few years has proven to me that I will always gravitate to functionality and game design over visual/auditory design. On the rare times that you get the entire bundle, it's a gem worth picking up. Steamworld Dig definitely fits well in both categories, being a well-designed and implemented game but still pretty to look at and appreciate.

You play the robot prospector Rusty who has been given his Uncle Joe's mine and trusty pick-axe (well, not so much given as picked up of his corpse… but that's neither here nor there).

Friday, 28 March 2014

Random Game Talk: Trouble Shooter (Genesis / Mega Drive)

We have a video Random Game Talk here taking a look at Vic Tokai shoot 'em up Trouble Shooter for the Sega Genesis.

Review: Resident Evil 4 Ultimate HD Edition (PC)

resident evil 4 hd
The position held by Resident Evil 4 in the annals of video games is unassailable at this point. Originally launched way back in 2005, the game has been re-purposed, refined, and re-released across multiple platforms so in 2014 it feels somewhat unfair to be reviewing it now in light of the all the games of a similar play style that has been released in the intervening years, especially when a lot of those games have done it better.